![]() ![]() I myself have always favored MMORPG commentary here on the blog but in 2017 it simply wasn’t possible. ![]() This isn’t harping on them at all - seriously, I feel their pain pain. There’s even a sincere lack of theorycrafting or commentary. In the month of December it’s PUBG, some random car themed racing game, Diablo 3, a handful of asian grinders that most in the west would avoid in fear of spyware, and lots of non-MMO related stuff. Looking for some hope, I visited a few of the MMO news sites to try and figure out what they could possibly have written about for the past 12 months. Wow (not WoW but woah…) it’s not pretty. Again, not really a shining beacon for the industry. There’s a novelty factor there that most people will acknowledge. Playing with some friends is always a highlight for me. The year of Expansions and failed indie launches really doesn’t speak highly to me.įor me personally, I dropped about 4 months into the Time-locked progression server for EverQuest. If that’s your thing, great, but for the industry it’s pretty pathetic. Most of what people will chime in about are expansions like ESO: Morrowind, Stormblood, and GW2: Path of Fire. Perhaps that makes it slightly better than past years when we saw nothing but one garbage MMORPG or shovelware MMORPG after another. There were barely any new MMORPGs released the entire year. This year may go down as the driest MMORPG drought in history.
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